– Addition of 1-3 new games to the MagicCraft Ecosystem.
– Developing a storyline expansion that introduces a new antagonist and questline.
– Releasing an NFT season pass for special benefits in the MagicCraft Ecosystem.
– Releasing an event calendar for tournaments, competitions, and special events.
– Addition of 3 new games to the MagicCraft Ecosystem
– Full UI/UX overhaul of the MagicCraft game
– Releasing a league system for ranked progression.
– Renewing the season pass with added utilities in the MagicCraft Ecosystem.
– New whitepaper release.
– Adding automatic matchmaking functionality to the MagicCraft Lobby.
– Planning an end-of-year celebratory event with surprise announcements for the next year's roadmap.
Q4’24
Q1’24
– Addition of 3 new games to the MagicCraft Ecosystem.
– Major storyline updates for MagicCraft world and characters.
– Enabling a 5v5 multiplayer quickplay mode with automatic matchmaking in MagicCraft game.
– Adding in-game items, including NFT skins, voice lines, and emotes for the MagicCraft game.
– Renewing the season pass with added utilities in the MagicCraft Ecosystem.
– Overhauling the MagicCraft website to prioritize its Ecosystem of games.
Q2’24
– Addition of 3 new games to the MagicCraft Ecosystem.
– Releasing a dynamic daily task system for the full MagicCraft Ecosystem.
– Unveiling a comprehensive player reward system that ties all ecosystem games together, rewarding cross-game achievements.
– Collaborating with fantasy writers to expand the MagicCraft universe.
– Renewing the season pass with added utilities in the MagicCraft Ecosystem
– Creating a MagicCraft marketplace for official merchandise.
Q3’24